Pact absorption rite at the Magnum Pact Department

Quasimorph Pacts Guide

Quasimorph pacts guide: rites, baron pacts, tier picks, and how pacts interact with Quasimorphosis and faction contracts on deep runs. Verified August 2026.

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At A Glance

The S.K.U.L.L. Project — usually called pacts — lets operatives borrow Baron power at a permanent cost. After the Signed in Blood rework, pacts charge from Quasimorphosis growth instead of spiking the meter on every button press. This Quasimorph pacts guide explains absorption, Pact Charge, Banes, tier picks, and how pacts interact with Quasimorphosis on deep runs. Verified August 16, 2026 · Steam.

FactDetail
In-game nameS.K.U.L.L. Project / Pacts
Count142 in 1.0 (70+ baron-only) · ~130 in 0.9.9 stable
TiersI–V (higher = stronger + harsher Banes)
LimitOne pact per operative
Charge sourceQuasimorphosis increase · Pieces of Flesh
Dev / PubMagnum Scriptum / HypeTrain Digital

What are pacts and how does absorption work?

Pacts are skull-like items tied to a bramfatura — Shartamakhum, Gannix, Duggur, Ur, Cattaram, Ron, Scrivnus, Flauros, Olirna, and others. Absorbing binds the power to that operative across death and re-cloning.

Pact absorption rite at the Magnum Pact Department
  • Do01Obtain a pact skull (Baron drop, rite reward, Pact Department, or Terror Pack loot)
  • Do02Select the operative who will carry the pact — only one pact slot exists
  • Do03Absorb from inventory — binding is effectively permanent until annulment
  • Do04Review the pact tier and bramfatura Bane family before first combat use
  • Do05First activation applies a Bane; further uses raise Bane Charge

Barons use your playbook

Moon Barons and bramfatura lords can activate pact-style abilities in combat. Seeing your own Tezctlan blood ritual reflected back is normal — bring anti-quasi meds and exit plans.

Unique gifts

Feathered Serpent Skull (Xiomara) and Laxcala the Restorer (Tezctlan gift) are storyline-tied Tier I–III pacts. They matter for Tezctlan / Xiomara endings, not only for DPS.

Rite absorption in motion

Pact charge and skull pickup timing are easier to copy after watching a short combat rite — loop below.

Pact charge building during a deep descent

How does Pact Charge interact with Quasimorphosis?

Post-rework pacts no longer spike Quasimorphosis every time you press the ability. Instead, Pact Charge fills when the mission meter rises — including from drugs, kills, and floor time.

RuleDetail
Charge gainQuasimorphosis increases during the mission
Maxed meterCharge can still rise at 1000 Quasimorphosis
ItemsPieces of Flesh and similar items feed charge
Absentia missionsPacts cannot recharge but keep stored charge for one use
Baron fightsCharge pacing defines how many activations you get

Plan activations like magazines

Tier V abilities are alpha strikes, not spammable grenades. Walk into a Baron arena with full charge and a floor exit identified before you pop Hemostasis-class effects.

Meter builds still hurt

Charging the pact does not remove environmental danger — high Quasimorphosis still buffs enemies. Read Quasimorphosis guide for eclipse thresholds at 1000.

What are Banes and when do they trigger?

Each bramfatura assigns a Bane family. First use applies Bane I; Bane Charge climbs until higher tiers unlock at 200, 400, 700, and 1000.

Baron pact skull drop after an eclipse fight
BramfaturaBane I exampleLate Bane theme
Gannix (blood)Bloodletting — wound damage upRebirth — enemies refuse death
Duggur (rust)Rust — gear condition lossMarionettes — loot becomes q-morphs
Ur (brass)Watch — guarded elevatorsBackup — enemies survive lethal hits
Flauros (forest)Sprout — flowers on killsHunt — spawns on every action
ShartamakhumSawm — calorie drainBarzakh — enemy transfers

Reducing Bane Charge

Quasimorphic Data reduces Bane Charge by 100 per item (Unstable Beta 2+). Breaking the Pact annulment clears all Banes but requires rare loot or high Sunlight Coven / Church of Revelation tech trades.

Five Banes max

You can stack up to five concurrent Banes on one operative. That is a stop sign for pact swapping mid-campaign unless you have annulment ready.

How do I get pacts from barons, rites, and the Pact Department?

Sources split into combat drops, storyline gifts, crafting, and class-specific loot.

SourceTypical tierNotes
Baron kill in bramfaturaI–III skull dropsBarons cast pacts in fight
Bramfaturan Engine descentsIV–VNeeds Magnum unlock
Pact DepartmentSidegrades · upgradesQuasimorphic mats + energies
Terror Pack enemiesVariesDare Wolves · She-Wolves drops
Story giftsI–III uniqueXiomara · Tezctlan routes

Rites and ritual missions

Ritual contract type: reach an area and hold against waves. These missions often sit on pact progression without being the only source — check the board after Quasimorphosis events.

Unlock SKULL Project first

Community guides walk the early unlock chain — you need the Magnum systems online before skulls are usable, not just collectible.

Which pacts belong in S, A, and B tiers?

Game tiers run I–V. For build planning we map them to S / A / B labels — same badge colors as weapon tier lists. Tier I–II are B, Tier III is A, Tier IV–V is S.

TierGradeExample pactsUse case
I–IIBFeathered Serpent Skull · Nanauatzin Death Rite · Faris TempoStory gifts · learning Bane pacing
IIIATezctlan's Red Laughter · Domitra's Compulsion · Sidhe CallMid-game power · faction routes
IVSTezcatlipoca's Breath · Shedu's Thousand Fires · Skrivnus SentenceDeep descents · Baron kill setups
VSTlenamacac · Hemostasis · Hell March · BlasphemyEclipse farming · finale pushes

S-tier is not for every clone

Tier V pacts assume you manage Bane Charge and extract before Bane V triggers. Putting Hell March on your only storyline clone is how saves stall.

B-tier still wins campaigns

Tier I blood pacts like Nanauatzin Death Rite teach the economy without summoning Gannix squads on every objective. Upgrade through Pact Department when materials allow.

Survival shortcuts

Matched by build plan, shared topics, and guide progression — not random related links.

How should pacts fit extraction and storyline builds?

Pair pacts with class chips and implants deliberately — double quasi stacking is a choice, not an accident.

BuildPact laneAvoid
Extraction farmerB-tier Utility I–II · low Bane countFlauros Hunt Bane V
Tezctlan storylineGannix blood line · Xiomara gift skullSelling secret data to RealWare on same save
Eclipse descentS-tier IV–V with annulment backupAbsentia missions without charge plan
Corporate mercUr brass · Duggur iron sidegradesUncontrolled Bane V on only clone

Terror Pack loot

Farming Dare Wolves for pact drops is viable mid-game but raises legal risk on reputation — weigh against faction contracts from factions guide.

When to annul

If Bane Charge crosses 700 on a generalist clone, annul or bench that operative for storyline work. Finish tips extraction habits before chasing Tier V.

FAQ

How many pacts are in Quasimorph?

142 pacts in the 1.0 launch build — roughly 70 only from Baron drops. Older 0.9.9 notes listed ~130 functional pacts before Olirna additions.

Can one operative hold two pacts?

No. One pact per operative, binding through clone death until annulment.

Do pacts increase Quasimorphosis when used?

After the Signed in Blood rework, activations spend Pact Charge gained from meter growth — not direct meter spikes on each use.

How do I remove a pact?

Use Breaking the Pact annulment items, high-tier faction trades, or certain Malāk amputation routes per wiki notes. Patch 1.0.2 lets items in the Cryochamber and Recycling feed Pact reforging and Magnum projects.

What is the best pact?

Depends on bramfatura and tier. Tier V is S-tier power with S-tier Bane risk — see the tier table above.

Last verified?

August 16, 2026

Related pages

Matched by build plan, shared topics, and guide progression — not random related links.

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